Sunday, January 30, 2011

fable 2 guides


Demon doors
Bloodstone
Prize: Master Longsword (79.0 dmg)
You must perfectly play the lute.

Bower Lake
Prize: Lucky Charm Augment
You have to show a story (told by the Door), by using gestures in the given order:
1. Laugh;
2. Fart;
3. Point and Laugh;
4. Middle Finger;
5. Vulgar Thrust;
6. Growl;
7. Bloodlust Roar;
8. Workship;
9. Dance;
10. Blow a Kiss.

Brightwood
Prize: Merchant's Cap, Knotted Shirt, Harlequin Trousers
You have to fulfil 3 requirements (come back to the Door after each):
1. Buy and give the Door some cheese (Bowerstone Marketplace)
2. Do yourself dread locks (Bloodstone) and whiskers (Bowerstone Marketplace).
3. Buy a trumpet skirt (Bloodstone), farmer's hat (Oakfield) and a corset (Bowerstone Marketplace).

Bowerstone Cemetery
Prize: Balverine Strength Potion, Practiced Skill Potion, Infused Will Potion
Kick a chicken into the Door’s mouth.

Rookridge
Prize: Potion of Life
Your dog has to know 4 different tricks. By showing gestures, your dog will do the tricks.

Westcliff
Prize: The Calavera [Legendary weapon]
You must be evil enough.

Wraithmarsh
Prize: The Perforator [Legendarna broƱ]
Gather at least 10 people by the Gate (not including you).

Oakfield
Prize: The Hammerthyst [Legendary weapon]
You have to propose to a woman/man in front of the Door.

Fairfax Gardens
Prize: Purse (50000 gold coins)
You have to open the other 8 Doors.

Silver keys
There are 51 keys. With them, you can open the Silver Chests, found all around Albion.

Bloodstone
1. Right before the passageway to Wraitmarsh, to the left, there is a crypt, and in it a statue. Use the „Pickup Line” gesture, and the door to the next crypt (on the same side) will open. Inside, in a tomb, you will find the key;
2. In a cellar, next to the furniture shop. Use the glowing sphere on the right to open the door;
3. diving spot, next to the crave;
4. Use the ship by the Sewer entrance, to get to the Lionhead Island. After getting to the valley with a tree in the middle, head to the exit. You’ll find the key on the slope to the right, before the entrance to the cave;
5. You’ll find the key in the Sewer. But it will be there only after you complete the Treasure Island of Doom! mission, when water will flood the cave.

Bower Lake
1. Behind the entrance to the Old Tomb;
2. In the Tomb of Heroes. Location is available after the end of main quests. You will unlock the entry after activation the Saving Charliemission. You will find the key behind the pillars – in the room where you meet Charlie;
3. Behind the tree, next to some rocks, the closest to the lake;
4. On the top of the ruined tower. You’ll get there through the gypsy camp;

Brightwood
1. Climb on the roof of the building, to the teleport. Approach the destroyed part of the barrier and jump into the dole. You’ll get to the Archon’s Knot Tomb. The key is at the end of the location;
2. On the end of one half of the destroyed bridge;
3. On the hill, between the horse statues;
4. Cellar on the Giles Farm, the key for the cellar and gate inside you will gain after mission Red Harvest or Cold Comfort Farmer and The Blind Date;
5. After getting to the hill, turn left behind the gate.

Bowerstone Cemetary
1. In the southern part of the graveyard. One of the last alleys
2. In the destroyed shed, in the northern part of the map;
3. In the residence on the cemetery, take the stairs up, in the chimney;
4. You have to buy the Residence on the graveyard. You’ll receive a key, with which you’ll access Shelley’s Crypt. Inside, go down the round stairs and jump down, in the next chamber there’s a cracked wall (on the right). To get there, you have to complete the Cemetery Mansionmission, just search the chest.

Bowerstone Marketplace
1. The cellar of the furniture shop. Go inside and take the stairs down;
2. A small alley by the inn. Your dog has to have 4 stars, to find the digging spot;
3. After entering the city from the Bower Lake, to the left there is a closed gate – to get there use the diving spot, which you will find right under the wooden stairs at the river.

Bowerstone Old Town
1. In the old warehouse, under the stairs;
2. On the balcony of a house next to the exit gate leading to Rookridge;
3. In the cellar, next to the merchants.

Rookridge
1. Behind the statue, you’ll get there using the wooden bridge;
2. At the end of the destroyed rails, next to the station. You’ll get there through the Rookridge Inn, using the exit on the ground floor;
3. Hobbe Cave. After crossing the rock passage above the pit, you’ll find the digging spot right after the entrance to the further part. Your dog has to be at east at the 3rd level of treasure finding;
4. At the back of the building;
5. Gemstone Grotto. After entering the Grotto, follow the trail, and after you reach an intersection, the key will be on the left. In the cave with a monument.
6. To get the key, you must first complete the Temple of Shadowsmission. Go down the stairs, to the room with the Circle, take the left door. The key is upstairs, behind the chair.

Westcliff
1. In the ruined camp. The key is in a small shed;
2. At the port, behind the big chests;
3. Howling Halls. The key is in one of the niches, on top of the stairs;
4. Jump into the water, the key is on a small portion of land, on which you can climb.

Wraithmarsh
1. On the first floor of the abandoned house;
2. First recess on the left. The place is covered in fog, full of tombs;
3. Twinblades’ Tomb, the key is in a sarcophagus at the end of the tomb;
4. Twinblade’s Tomb, the key is next to the coffin on the right side of the tomb;
5. After getting out of Twinblade’s Tomb and cracking the wall, behind which there is a door;
6. Western part of the city. The key is on the swamp, in the cove near the house;
7. Shadow Court, one of the small rooms on the left side.

Oakfield
1. Inside the building;
2. Next to the lake;
3. On the first floor of the house, right next to the sculptor’s workshop;
4. On the farm near the beach, next to the wagon and haystacks;
5. The key is on the right side of a big cave, near the wall. There is a tunnel leading into it;
6. Wellspring cave. The gate on the left side, the key is located behind the platforms, on which you must stand on with Hanna, so the jug can be filled.

Fairfax Gardens
1. Under the stairs leading to the mansion;
2. The key is in Lady Grey’s Tomb, to the right, before the last stairs leading up. You’ll get to the tomb by completing the Love Hurtsmission.

Guild Cave
Localization:
In the Old Tomb, you’ll find the key in a grotto, which is the first to be surrounded by shining mushrooms. At the end, on the left side, behind the rocks.

Bandit Coast
1. A ledge on the left side, right next to a sharp turn.


Silver chests
You need a given amount of Silver Keys to open a Silver Chest. Once used Keys don’t disappear.

Bloodstone
1. Amount of keys required: 15
Prize: Golden Touch augment
On the road from Wraitmarsh to the centre of Bloodstone.

Bower Lake
1. Amount of keys required: 1
Prize: Dog tricks! The Bunny Hop.
Between some rock, on a small hill.

2. Amount of keys required: 1
Prize: Money-bag (100 gold coins)
Just behind the arch ruins, on the right.

3. Amount of keys required: 10
Prize: Storm Scar augmentation
Next to the ruined tower. You’ll get there through the gypsy camp.

Brightwood
1. Amount of keys required: 5
Prize: Slash & Burn augment
On the top of the tower.

2. Amount of keys required: 15
Prize: Discipline augment
Going down from the Brightwood Tower, the chest is next to the stairs, the passage is below them.

Bowerstone Cemetery
1. Amount of keys required: 1
Prize: Mood Ring
On the left side of the monument (looking from the front).

Bowerstone Marketplace
1. Amount of keys required: 5
Prize: Potion of Life
On the left, next to the Fairfax Garden entrance.

Bowerstone Old Town
1. Amount of keys required: 5
Prize: Money-bag (500 gold coins)
On the road to Rookridge, on the left side.

Rookridge
1. Amount of keys required: 5
Prize: Ruby
Follow the road from the Bowerstone Old Town, and turn right, when the road splits up. The chest is next to the kneeling statue.

2. Amount of keys required: 15
Prize: Gold-bad (5000 gold coins)
Exit the inn through the other side (the exit is on the first floor), in the direction of the rails. Go along them, the chest is next to the water pump.

Westcliff
1. Amount of keys required: 5
Prize: Bewitching Augment, Diamond
On the road to the shooting range

2. Amount of keys required: 20
Prize: Gold-bad (10000 gold coins)
At the destroyed camp in the southern part of the region.

Wraithmarsh
1. Amount of keys required: 20
Prize: Devastation Augment
On the end of the bridge.

Oakfield
1. Amount of keys required: 10
Prize: Slash & Burn Augment
Go through the cemetery in the north-east part of the region. The chest is on the end of the road leading up.

Fairfax Gardens
1. Amount of keys required: 50
Prize: Gold-bag (50000 gold coins)
In the castle’s throne room. You have to buy it in the first place, to even get inside.

Bandit Coast
1. Amount of keys required: 10
Prize: Gold-bag (1000 gold coins)
At one of the turns. The chest is right next to the road.

Gargoyles

Bloodstone
1. On the crane, southern side;
2. Lionhead Island. In the valley with the waterfalls – after exiting the valley, on the left side of the waterfall, between some rocks, next to a tree;
3. Nearby there is a small sand field, on which you can get from the water, it’s enough to get a clear shot;
4. Between the shipyard, and the next building there is an alley, from which you can get a clear shot. The target is on the wall, by the upper building.


Bower Lake
1. The upper part of one of the ruined arches;
2. Tomb of Heroes. After getting through the hall with the pool, right after entering the corridor turn back and look up;
3. Top right corner of a ruined arch (from the side of a small lake);
4. On the other side of the arch, right above the entrance;
5. On the rocks before the waterfall (in its upper part).

Brightwood
1. The ruined tower, from the southern side;
2. On one of the arches, from the pond’s side;
3. Archon’s Knot. You’ll get there through the tower in Brightwood, you have to jump down through the barrier and into the hole, the target is right in front of you;
4. Forsaken Fortress. Take the stairs on the right, right before the end on the right column;
5. Brightwood Tower, you have to buy it first. In the sleeping room, behind one of the windows (break the glass using a weapon);

Bowerstone Cemetery
1. After getting to the top turn around, the target is on a roof on the left;
2. On the top of the tower, you’ll see it while standing on the stairs leading up;
3. On the roof of a tomb, to the right of the big crypt;
4. Behind the closed gate, on the left side, on a tower. You can shoot it by standing by the tree and the book shelf, if you haven’t bought the mansion yet;
5. You have to buy the Cemetery Mansion. You’ll receive a key, using which you’ll get to Shelley Crypt. After getting to the shining sphere and activating the passage, before you exit the grotto look to the right, next to the torch.

Bowerstone Marketplace
1. After getting under the bridge, on the other side between the niches;
2. After entering the city, stairs leading up to the defence wall, the target is on the end;
3. Before the bridge, on the left next to the carriage, above the chest.
4. In the upper corner of the room on the 1st floor of the furniture shop.

Bowerstone Old Town
1. Right before the stairs leading up (from the cemetery’s side), the target is on a water tower;
2. In a building right above the stairs leading to the first floor.

Rookridge
1. Go along the rails, on the end there is a tower, with the target on it;
2. Hobbe Cave, on the top of the grotto with chains;
3. The cliff on the right, right before the Hobbe Cave entrance;
4. Temple of Shadows, right above the left entrance;
5. By the giant windows, on the right in the upper part of the arch.

Westcliff
1. On the cliff, while getting up the stairs;
2. Howling Halls. After getting to the large room with spikes in the centre, the target is in the upper right corner;
3. Right before the entrance to the Howling Halls turn around, the target is on the wall;
4. Next to the ruined tower, above the chest;
5. The entrance into the woods through a stone passage, the target is above it, on the chest’s side.

Wraithmarsh
1. In the house opposite the cage;
2. Behind the small warehouse;
3. A small branching, with a chest on the right side. The target is opposite, on a column;
4. The last tomb on the left, right after you cross the foggy road;
5. Twinblade’s Tomb, the last room, right above the door;
6. Shadow Court, when you get to the hallway with the spiked platforms, turn around, the target is right above the entrance.


Oakfield
1. On the wall, on the back of the sculptor’s workshop;
2. On the wall on the northern part of the bridge, jump across the fence to get a clear shot;
3. On the columns on the left, right after swimming across the lake;

Fairfax Gardens
1. High above the main entrance, in the window. Stand between the monument, before the first stairs;
2. The library at the castle, above the entrance;
3. Lady Grey’s Tomb, on the other side of the hole you must jump into.

Guild Cave
Localization:
Old Tomb, through the flooded part you will get up, there will be stalactites around. The target is above the fault.

Bandit Coast
1. Top of the ruined tower, on one of the nearby columns;
2. Go through the door, a hole in the wall in the next room, on the left.

Legendary weapons
Brightwood
The Enforcer
Dmg: 177.0
Where: Excavations in the cellar, on Giles’ farm. Your dog will guide you.
The Daichi
Dmg: 96.0
Where: After passing the Archon's Knot (the entrance is in the Brightwood Tower, destroyed barrier fragment) the chest is just to the right. The weapon is avalible only after you visit Bloodstone for the first time, or else there will be a monument there.

Bowerstone Square
The Rammer
Dmg: 119.0
Where: Gargoyles treasure, accessible after shooting all 50, behind the cracked wall.

Rookridge
The Mealstrom
Dmg: 58.0
Where: Temple of Shadows. After gaining 2000 points, make the final sacrifice (husband/wife) between 12:01-12:59 am.

Westcliff
The Red Dragon
Dmg: 41.0
Where: Westcliff Shooting Rangeit’s a prize for being first (175+ points required)
The Chopper
Dmg: 86.0
Where: The Crucible, the weapon is a prize for 8 perfect rounds.
The Calavera
Dmg: 67.0
Where: Behind the Demonic Door.

Wraithmarsh
The Perforator
Dmg: 81.0
Where: Behind the Demonic Door.

Oakfield
The Hammerthyst
Dmg: 78.0
Where: Behind the Demonic Door, in the mill.
The Rising Sun
Dmg: 61.0
Where: Sacrifice at lest 10000 gold coins in the Temple of Light between 12:01-12:59 pm.

Achievements
Name
Requirements
Points
The Whippersnapper
A child Hero must collect five gold pieces.
25
The Pooch Pamperer
Play fetch with your dog, or see another Hero's dog play.
5
The Archaeologist
Dig up something the dog has discovered, or see another Hero do so.
5
Teach your dog a trick, or see another Hero's dog learn one.
5
The Persuader
Convince a villager to give you a present, or see another Hero do so.
5
The Show-off
Impress a villager with a perfect expression, or see another Hero do so.
5
The Romantic
Take a villager on a perfect date, or tag along to one. Location and expressions are all-important.
10
The Spouse
Marry a villager, or attend the wedding of another Hero.
10
The Parent
Have a child, or be there for the birth of another Hero's child.
10
The Hunter
Kill a sweet, innocent, fluffy bunny rabbit (remember, safety's off!).
5
The Gargoyle
Find the gargoyles' legendary treasure.
25
The Chicken Kicker
Kick a chicken a good distance, or see one getting kicked.
5
The Cliff Diver
Cliff dive 500 feet, or see another Hero do so.
5
The Workhorse
A Hero must achieve a high-enough chain while performing a job.
10
The Hero of Many Names
Change your Hero's title, or see another Hero change theirs.
5
The Teaser
Make bandits respond to expressions with fear, anger, mirth, and confusion... during combat!
5
The Property Magnate
A property must be sold for twice the price it was bought for.
10
The Rogue
Steal something undetected from a building while there are people nearby, or see another Hero do so.
5
The Illustrated Hero
Tattoo every part of your Hero's body, or see another Hero do so.
5
The Executioner
Sacrifice ten people in the Temple of Shadows, or see another Hero do so.
10
The Gambler
A Hero must win 500 gold at a pub game in one sitting, having tried each game type at least once.
10
The Bigamist
Get married a second time, whilst already married, or attend the second wedding of another Hero.
10
The Swinger
Take part in a debauched bedroom party with several participants.
5
The Pied Piper
Start a party where at least five villagers are dancing, or see another Hero do so.
10
The Party Animal
Get five villagers drunk in under three minutes, or see another Hero do so.
10
The Menace To Society
Commit an act of public indecency, or see another Hero commit one.
5
The Black Knight
Shoot the weapons from a hollow man's hands, blow off his head and then kill him for good!
10
The Duelist
String together a full-speed chain attack, or see another Hero do so.
10
The Sharpshooter
Hit three enemies with one shot, or see another Hero do so.
10
The Archmage
A Hero must kill five human enemies with one spell.
10
The Ruler of Albion
Amass a 2.5 million gold real estate empire, or be there when another Hero does.
100
The Hoarder
Collect every silver key, or see another Hero do so.
25
The Goth
A Hero must dye their hair black, and wear a black outfit and black makeup.
5
The Completionist
Get all expressions, pet tricks and abilities, or see another Hero do so.
50
The Paragon
Reach 100% good or evil, or see another Hero do so.
15
The Extremist
Reach 100% purity or corruption, or see another Hero do so.
15
The Celebrity
Reach 50,000 renown, or see another Hero do so.
50
The Artisan
Succeed at one job to Level 5, or see another Hero do so.
10
The Dollcatcher
Collect all the Hero dolls, or see another Hero collect them.
10
The Muse
Inspire the Bard to compose songs celebrating your great deeds.
5
The Companions
Perform a perfect co-op expression.
10
The Double Threat
Get a co-op combat bonus.
10
The Philanthropist
Send a gift to an Xbox LIVE friend, or watch another Hero send one.
10
The New Hero
The terror of Bower Lake must be defeated.
50
The Hero of Strength
Complete The Hero of Strength.
100
The Hero of Will
Complete The Hero of Will.
100
The Hero of Skil
Complete The Hero of Skill.
100
The Sacrifice
A Hero must choose 'The Needs of the Many'.
25
The Family
A Hero must choose 'The Needs of The Few'.
25
The Egomaniac
A Hero must choose 'The Needs of the One'.
25